Here is a quick rundown of the stages of building it...
The Models...
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I only need geometry for the trees and the grass, and the tree will be an image mapped onto a simple plane.
The Materials...
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Again, very simple. A slight fractal bump on the ground, some bump on the tree and, obviously, a clipping/alpha map to make it tree shaped.
Oh, and a specular map on the floor will catch the highlights from the sun, but you don't notice that in an image without any specular highlights.
The Mood...
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3 Lights:
Sun light behind
A second sunlight from the front, only for the trees which otherwise receive no light from the sun at the back.
Sky light... In this case a simple spot light from the front with an image of clouds that will be animated in the final animation along with the sky in the back.
The Textures...
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To add colour and realism to the scene.
Animation test...
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I'll post a link to the actual animation on a later date when it's more polished.
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